Monday 17 December 2012

The Internet: Freebies For All!

The internet over the years has advanced dramatically; much like the technology and the computers that we use to access the worldwide web. With advanced technology and developed ideas comes more advanced knowledge and access to these ideas. In simplistic form, I am trying to tell you that even though the internet is advancing, it is getting older and people are becoming more familiar with it, and what they can do with it.



Take former existing file sharing website Mega Upload for example, as the site manipulated the Internets vulnerability through giving the cyber public access to files which they did not own and were not prohibited to give access to. So this brings forth the question: Are the files we upload onto the internet solely ours? Or are we just giving away freebies?

In my spare time I like to make music and I often release my material onto the web for free; this is a legitimate freebie, the public are welcome. I have friends that are also musicians who sometimes do the same, but sometimes also charge money for their music, they have the right to do so. 

A friend of mine had spent months creating an album, hundreds of pounds invested in studio time, CD distribution, cover art, music videos and photo shoots. He released the album as a download people had to pay for, to get returns for his hard work and investment. A week later, all the songs had been leaked on to the internet and YouTube and people were downloading them for free. His project overall was a success in terms of the exposure it got, but he had lost a lot of money.

Recently, I had met up with him and asked him about how he felt about his work being distributed over the internet for free; He described it as being 'damaging' and said that it has taken away his 'enthusiasm' for music. He also said: 

"The music market is suffering financially because of people who illegally download and give out music they do not own for nothing."

"Artists now only make revenue from PRS and gigs. We (Musicians), have also been forced to make Mickey Mouse music like Gangnam Style to make money because people get pleasure from this and are willing to show huge interest."


According to the music industry body IFPI, more than 40 billion songs were downloaded ILLEGALLY in 2008. It costs £0.79 to download a song via iTunes, X that by 40 billion and it equals:

31 600 000 000 = thirty-one billion six hundred million POUNDS (Financial loss)

Now that is an astronomical amount of loss the music industry has suffered from, and for the artists and producers who created the music. The idea of downloading songs for free is becoming more popular and I would assume that these figures have increased over the year as access to these files becomes easier. The younger generations who are the biggest consumers and audience of music are being introduced to a free web and in the current musical climate; illegal downloads are inevitable. 

Yes, there are sanctions for people who download music illegally, IF caught. But these sanctions are not really threatening, as it is impossible to sanction a huge percentage of the worlds population. 


The music industry is not only a victim of illegal use, so is the movie industry. Referring back to Mega Upload, they had a sister website called Mega Video. Mega Video allowed easy web streaming and download of movies, so people had access to the latest movies to view for free on their laptops and desktops Although Mega Video had been shut down with Mega Upload; there are several sites which allow streaming of movies for free.

Although these issues are being slowly tackled, the picture of a solution is very bleak and distant. Billions of pounds have already been lost, continue to be lost and cannot be claimed. 

'THE INTERNET INDEFINITE SALE: EVERYTHING MUST GO, FOR FREE!!!!' 

 




Saturday 8 December 2012

The Man Behind The Screen: 'Hi, My name is...'

I was on my Playstation the other day and I noticed an app titled 'Playstation Home'. I went onto the app and I made my own character, dressed it up and even designed its house! My initial thought was, that maybe this is just a game, like the Sims, but it wasn't. Playstation Home was in fact a cyber world for Playstation Gamers to interact with each other, play games with each other and run around each other. I found it extremely bizarre that people would want to spend time with other cyber identities in a false world. The most amazing thing I had come across though was that people actually pay for cyber furniture for their cyber homes!!

(Click for image source)

Obviously, Playstation has not advanced enough to make our cyber characters look identical to ourselves in creation. When I created myself on Playstation Home, I was only limited to a specific look. My character had long blonde hair, white skin, a big jacket, combat trousers with some huge shades; completely the opposite of my real self.  This makes Playstation Home very dangerous because it creates a false image of myself in this case, and manipulates people and there interpretation of me. 

Another danger of this cyber world is that, it is used by people from all wakes of life; for example - children. A conversation between two people on Playstation Home is public and every cyber character which is near other characters engaging in a conversation can see everything that is being said. This makes children very vulnerable to pedophiles and other criminals.

 

The first source of communication via the internet was E-Mails, which was quite formal. But this idea was developed, made easier and faster...

The first time I was introduced to the internet, chat rooms were massively popular. There was chat rooms for all audiences and purposes.  This was the foundation of where the idea of cyber identities were created; an online society full of people talking to other people they had never seen before.

The first ever chat room I had joined was on AOL. The chat room was for kids and each chat room would have a host/moderator. If anyone swore, you would be kicked out of the chat room and suspended. The chat room was mainly about interests such as kids television shows and a place where kids could play games with the moderator, Scrabble was my favorite. 


A year later, my age was upgraded on my AOL subscription and I was able to IM (Instant Message). I enjoyed this because it was very fast and easy. A private conversation between me and another person, rather than trying to get a word in a chat room full of loads of people was beneficial. I remember speaking to a girl and telling her that I was the son of a professional wrestler, not my proudest moment. The girl was from America and had started declaring her love for me, a cyber presence she barely knows! I would tell her I had things I never had and she would believe me because she had her own image of me in her head from what I had told her... Don't judge me though, I was only a kid!

I was later introduced to MSN messenger which is now known as Windows LIVE, owned by Microsoft. MSN was so much more cooler than AOL. You had your own display picture, the ability to talk via mic/cam and it even later developed so you could have a conversation with more than one person and play games!

The web was changing almost every day. We were then introduced to social networks such as Bebo and Facebook. These social networks kept advancing and implementing new ideas which revolutionised the online identity.

Online identity is becoming stronger each day and more ways to create these cyber egos are becoming accessible. Even accounts on twitter which are evidently fake and admit they are fake in their 'bio' have thousands of followers and hundreds of interactions each day.


Sunday 2 December 2012

This Is My Digital Voice: Are You Listening?

Communication over time has advanced in many ways. Let's start with the first every form of communication which was sign language. From sign language, to speaking, writing, telegraph, to emails etc etc. Our world today is so advanced that we now also have a digital voice. As you are reading this blog, I am communicating with you through my digital voice... You get the concept now, right? If not, a digital voice is communication through technology.

When I had my first mobile phone, now referred to as a dumb phone, since the introduction of the SMART phones, I was only able to call and text. As phone technology developed, I was able to send multimedia messages, emails, and was able to even send and receive video calls. These ideas have kept developing and now we can communicate via phone applications such as Blackberry messenger and WhatsApp.

 

WhatsApp is a smart phone application which enables you to chat to other people through text and voice clip for free. Because of apps such as Whatsapp, the idea of the traditional SMS is slowly fading and people are starting to use smart phone messaging apps, why not? It's free and efficient. With WhatsApp, you can also send and receive files; something that SMS does not allow you to do. I had recently checked how many text messages I had sent last year and was told by my service operator that I had only sent 30. I have both WhatsApp and Blackberry messenger, I barely ever need to text. Especially when we live in a day and age where everyone owns a smart phone.

The internet has become a place that provides freedom of digital speech. We are now able to write blogs like mine, create petitions, polls, quizzes, and even make friends and meet partners via social networks.
 

Another advancement in forms of communication would be Skype. Skype gives the user the ability to instant message, call, hold a conference call with video and a whole load of other features. This is a revolutionary step in software technology because they have now developed this idea into a handset. Yes, there is a Skype app for your phone. Miss your mother? Why not give her a call and see her face? It's all free. This also gives an indication of an imminent death of the traditional phone and features. If calls can be made for free, texts can be sent for free and even multimedia and video calls are free, what is the need of a phone? We can communicate via Skype now, without a phone number, rather a Skype ID.

The digital voice can be misused and expressed negatively. Fake pictures on Facebook profiles are now being used, with fake identities (Textual mask). People are using their digital voice to portray themselves as a whole different character and even impersonate another person.


We have the options of privatising our digital voices or making them public. Celebrities for example, have Facebook and twitter pages which are open to the public and they communicate with the public through these pages. Some people prefer to keep their profiles on these social networks private.

Hacking group anonymous use their digital voice for political activism, see the video below: